
- CURSE OF THE AZURE BONDS CHARACTER EDITOR FULL
- CURSE OF THE AZURE BONDS CHARACTER EDITOR SOFTWARE
- CURSE OF THE AZURE BONDS CHARACTER EDITOR CODE
- CURSE OF THE AZURE BONDS CHARACTER EDITOR TRIAL
The Gold Box games formed a number of series in which you could move characters who had finished one game to the next one in the series: All the games typically involved long dungeon crawls, and were heavier on combat than on role playing.
CURSE OF THE AZURE BONDS CHARACTER EDITOR FULL
When combat occurred, which was often in these games, you switched to a full scren combat mode, in which player character icons could move about to cast spells or attack icons representing the enemies. Outside of character creation, game play took place in a screen that displayed text interactions, the names and current status of your party of characters, and a window which displayed images of geography, and large or small pictures of characters or events. The "Gold Box Engine" had two main features. Later games in the series were released only for the Macintosh and the PC. Earlier games in the series were playable on the Apple IIe, the Apple Macintosh the Commodore 64 and the IBM PC.
CURSE OF THE AZURE BONDS CHARACTER EDITOR SOFTWARE
The games were based on Advanced Dungeons & Dragons rules licensed by TSR, and were sold by the software company Strategic Simulations, Inc. The Art and Illustrations of Steve Doolittle.Pool of Radiance, released in 1988, was the first of a long series of computer role playing games that shared a common engine that came to be known as the "Gold Box Engine" after the gold boxes in which most games of the series were sold.XXVC.MDL – Buck Rogers (both Countdown to Doomsday and Matrix Cubed) character editor use it with CHRDAT**.SAV files or *.WHO files GATEWAY.MDL – Gateway to the Savage Frontier character editor use it with CHRDAT**.SAV files or *.GUY files POD.MDL – Pools of Darkness character editor use it with CHRDAT**.SAV files or *.PC filesĬOK.MDL – Champions of Krynn character editor use it with CHRDAT**.SAV files or *.WHO filesĭKK.MDL – Death Knights of Krynn character editor use it with CHRDAT**.GAM files or *.PC files SECRET.MDL – Secret of the Silver Blades character editor use it with CHRDAT**.SAV files or *.WHO files
CURSE OF THE AZURE BONDS CHARACTER EDITOR CODE
PORCODE.MDL – Pool of Radiance code wheel word editor use it with ST.EXE (and set them all to something like AAAAAA)ĬURSE.MDL – Curse of the Azure Bonds character editor use it with CHRDAT**.SAV files or *.CHA files POOLRAD.MDL – Pool of Radiance character editor use it with CHRDAT**.SAV files or *.CHA files.
CURSE OF THE AZURE BONDS CHARACTER EDITOR TRIAL
I also have not documented the variables and such yet, so have fun with Trial and Error. :D If anyone discovers additional important variables (I don’t need things like spells and such unless they are wrong, as they’re easy but tedious to figure out), feel free to let me know. Also, these files tend to be VERY messy so feel free to delete lines that you don’t think you’ll use.

This program makes immediate changes, so there is no “undo” or “revert” option. Important note: BACK UP YOUR SAVE FILES BEFORE MODIFYING THEM. Put these modules in the same directory that the UGE executable is in, and remember, it is a DOS program, so you will need to run it in DOSBox. I have not included UGE itself, so you’ll have to google for it, but last time I looked, it wasn’t too hard to find.
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I will post them sometime after I LP them. As such, I have not included one for Treasures of the Savage Frontier or Dark Queen of Krynn (mainly because I can’t FIND them right now…). mdl module files forUGE that I have created for the various Gold Box games that I have LP’d so far. As part of my celebration of reaching 250 subscribers on Youtube, I am posting the.
